# Character State: ch-04

## Queen Seraphine
Location: The Ironbound Range (Western Pass)
Physical: Shivering but upright; hands are numbing from the mountain chill; jaw set in a rigid line to prevent teeth from chattering.
Emotional: Hyper-vigilant and resentful; she perceives the forced proximity to Aldric as a structural flaw in her own composure.
Active obligations: Owes Aldric Thorne the protection of the Thorne-Valerius borders (ch-03)—UNPAID.
Open loops: [Seraphine & Aldric] The sudden shift from diplomatic hostility to survival-based cooperation—UNRESOLVED.
Known secrets: None (Active).
Arc: 30%—Testing the limits of her self-reliance; realizing the "clay" of her body is more fragile than the "stone" of her throne.
Permanent: YES

## King Aldric
Location: The Ironbound Range (Western Pass)
Physical: Laboring under the early onset of the crystallization—the "Thorne Madness." Fingers are stiffening, a gray, mineral sheen appearing under the skin of his knuckles.
Emotional: Stoic but fading; focused entirely on the tactical imperative of finding shelter before his motor skills fail.
Active obligations: Needs to lead Seraphine to the miner's grotto—ACTIVE.
Open loops: [Aldric & Seraphine] The admission that he cannot survive the pass without her hemomantic stability—UNRESOLVED.
Known secrets: The rapid acceleration of his crystallization (Ch-04—unresolved).
Arc: 25%—Transitioning from a cold sovereign to a man forced to display his greatest vulnerability to a rival.
Permanent: YES

# World State: ch-04

## NPC Memory
- Captain Kaelen: ANXIOUS—Observed the sovereigns departing into the storm; his loyalty is straining against his orders to stay behind.

## Faction Attitudes
- The Thorne Loyalists: DISSIDENT—Whispers in the ranks suggest the King is leading them into a Valerius trap in the mountains.
- The Crimson Cathedral: WATCHFUL—Acolytes have noted the sudden atmospheric drop in the Ironbound Range, interpreting it as a divine omen.

## Active World Events
- The Great Frost: ESCALATING—An unnatural mountain storm that is actively hindering hemomantic communication between the sovereigns and their courts.
- The Blight Spores: INCIPIENT—The storm is churning deeper sediments of the grotto, potentially stirring dormant Blight strains.
- Sanguine Resonance: WEAK—The magical link between the two bloodlines is flickering due to the extreme cold and Aldric’s physical decline.

## Continuity Anchors
- Location: Abandoned miner's grotto (Ironbound Range).
- Ending Note: Seraphine and Aldric have just crossed the threshold of the grotto as the storm seals the entrance with a snowdrift.
- Key Objects: Aldric’s signet ring (constantly adjusted), Seraphine’s travel cloak (saturated with ice).