48 lines
2.8 KiB
Markdown
48 lines
2.8 KiB
Markdown
# Character State: ch-06
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## King Aldric
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Location: The Oakhaven Border, East Marches
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Physical: Severe physical drain; left hand and forearm are partially encased in jagged, translucent glass-growth.
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Emotional: Resolute but burdened by a growing sense of inevitable sacrifice.
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Active obligations: Owes Seraphine Valerius a life-debt for anchoring the sealing ritual (ch-06) — UNPAID.
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Open loops: [Aldric & Seraphine] The sensory feedback of the glass-curse transmission (ch-06) — UNRESOLVED.
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Known secrets: None.
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Arc: 45% — Accepted the physical toll of his curse as a shared burden to protect the realm.
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Permanent: YES
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## Queen Seraphine
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Location: The Oakhaven Border, East Marches
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Physical: Left hand and wrist showing the first signs of silver-glass crystallization; eyes cloudy with magical exhaustion.
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Emotional: Shielded but experiencing a profound, unsettling connection to Aldric’s pain.
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Active obligations: Owes Aldric Thorne the protection of the Thorne-Valerius borders (ch-03) — UNPAID.
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Open loops: [Seraphine & Aldric] The visual and physical "blending" of their magic during the seal (ch-06) — UNRESOLVED.
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Known secrets: CARRIED (ch-03—unresolved): The Blight has breached the inner glass-line; the Lowen-Court is already compromised.
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Arc: 40% — Transitioned from viewing Aldric as a political tool to a vital, living anchor for her power.
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Permanent: YES
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## High Priestess Malcorra
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Location: The Oakhaven Border (Encampment)
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Physical: Uninjured; fingers agitatedly rubbing together.
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Emotional: Calculating and religiously vindicated by the "sacred" pain of the King.
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Active obligations: None.
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Open loops: [Malcorra & Seraphine] The theological interpretation of the glass-curse spreading (ch-06) — UNRESOLVED.
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Known secrets: None.
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Arc: 20% — Observed the physical price of the Sanguine Vow, reaffirming her belief in the necessity of suffering.
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Permanent: YES
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## High Provost Vane — DECEASED (ch-04)
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Established: Executed by Queen Seraphine via hemomantic heart-stop after attempting to poison King Aldric.
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Legacy: His removal allowed the monarchs to travel to the front lines without bureaucratic interference.
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# World State: ch-06
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## NPC Memory
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- Border Guard (Oakhaven): GRATEFUL — Witnessed the sealing of the breach — Morale has temporarily stabilized despite the horror of the Blight.
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## Faction Attitudes
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- The Thorne Loyalists: HORRIFIED — Witnessed the glass-curse spreading to the Queen — They fear the Vow is a death sentence for both crowns.
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- The Crimson Cathedral: ZEALOUS — The manifestation of the curse during the ritual is seen as a sign of divine "locking."
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## Active World Events
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- The Oakhaven Sealing: COMPLETED — The immediate breach is closed, but at the cost of the King and Queen's physical health.
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- The Glass Contagion: ACTIVE — The curse has moved from Aldric to Seraphine, meaning their fates are now biologically intertwined. |